package disi;
import disi.Circle;
public class Cone {
		Circle c;
	    public double height;
	    public Cone(Circle bottom, double height) {
	        this.c = bottom;
	        this.height = height;
	    }
	    public Cone(double r, double height) {
	        this.c = new Circle(r);
	        this.height = height;
	    }
	    public double getvolume() {
	        return (height*c.getarea())/3;
	    }
	    public double getbiaomianji() {
	    	double l = Math.sqrt(height * height + c.radius * c.radius);
	    	return 3.14*l*c.radius+c.getarea();
	    }
	   public double getradius() {
	    	return c.radius;
	    }
		
	
}
